Eclipse screen saver - 1.1 - Now supports multiple monitors!!!


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My first screen saver.

It was originally made for a DOS PC demo a while back in 1996. The demo unfortunately was never released but I liked the effect and decided to turn it into a screen saver.

Your screen needs to support 1024x768 so that to run this screen saver.

Download - Eclipse screen saver



Slime screen saver - 1.1 - Now supports multiple monitors!!!


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My second screen saver.

It was made for the same DOS PC demo which unfortunately was never released but one of my friends liked the effect and asked me to turn it into a screen saver.

This screen saver should run on all machines.

Download - Slime screen saver



Flotte screen saver - 1.1 - Now supports multiple monitors!!!


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My third screen saver.

Again it was made for the same DOS PC demo which unfortunately was never released. It is a simple variant of Slime so as I made most of the work and that another friend liked this one more, I also turned it into a screen saver.

This screen saver should run on all machines.

Download - Flotte screen saver



Liquid screen saver - 1.1 - Now supports multiple monitors!!!


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My fourth screen saver.

I made this effect recently and people in office liked it and asked if I could make a screen saver with the same effect. Here is the result.

You need DirectX 9.0c and Pixel Shaders 2.0 to run this screen saver.

Download - Liquid screen saver



Strange Attractors screen saver - 1.1 - Now supports multiple monitors!!!


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My fifth screen saver.

I came again accross Strange Attractors on MathWorld and decided to make a screen saver with the idea. I really like the organic shape of the curves and it was well worth the two hours I put into it.

You need DirectX 9.0c and Pixel Shaders 2.0 to run this screen saver.

Download - Strange Attractors screen saver



Cellular Noise screen saver - 1.2 - Now supports multiple monitors!!!


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My last screen saver.

I made this effect in software ages ago and never optimised it, it takes more than 15 seconds to render one frame on the CPU. I was pleased with the result of Strange Attractors made the day before and decided to implement it with the GPU. Here is the result.

You need DirectX 9.0c and Pixel Shaders 2.0 to run this screen saver.

Download - Cellular Noise screen saver



Donate


All those screen savers are completely free and will always remain free, which means you can use any of them free of charge for any purposes. If you are satisfied with my work and want to help improve those screen savers or motivate the development of other quality programs, any amount of donation small or large will be welcome and gratefully appreciated.